local en_decoratequery = { [21] = { Name = "Frost Tile", Tip = "ATK +10% during battles in the Museum.", }, [22] = { Name = "Frost Wall", Tip = "ATK, HP, and DEF +3% during battles in the Museum.", }, [23] = { Name = "Frost Stand", Tip = "Display Coin income obtained in your own Museum +5%.", }, [24] = { Name = "Frozen Loot", Tip = "Research EXP income obtained in your own Museum +5%.", }, [25] = { Name = "Storm Snow Globe", Tip = "Visitor donation income obtained in your own Museum +3%.", }, [15] = { Name = "Dragon Fossil", Tip = "In your own Museum, Tourist Donation income increased by 10%", }, [16] = { Name = "Ancient Egypt Tiles", Tip = "In your own Museum, Tourist Donation income increased by 4%", }, [17] = { Name = "Ancient Egypt Mural", Tip = "HP increased by 5% during Museum battles", }, [18] = { Name = "Ancient Egypt Stand", Tip = "All Exhibit Protection durations in your Museum increased by 20 minutes", }, [19] = { Name = "Horus’ Gaze", Tip = "DEF increased by 5% during Museum battles", }, [20] = { Name = "Gold Pharaoh Mask", Tip = "In your own Museum, Research EXP income increased by 8%", }, [1] = { Name = "Classic Tiles", Tip = "In own Museum, Research EXP and Display Coin earnings increased by 5%, Visitor Donation earnings increased by 3%", }, [2] = { Name = "Fancy Tiles", Tip = "HP increased by 10% during battles in the Museum", }, [3] = { Name = "Classic Wall", Tip = "All display protection durations in own Museum increased by 30 minutes", }, [4] = { Name = "Fancy Wall", Tip = "In own Museum, Research EXP earnings increased by 3%", }, [5] = { Name = "Classic Stand", Tip = "ATK increased by 5% during battles in the Museum", }, [6] = { Name = "Fancy Stand", Tip = "DEF increased by 5% during battles in the Museum", }, [7] = { Name = "Mona Lisa's Grin", Tip = "In own Museum, Display Coin earnings increased by 3%", }, [8] = { Name = "Slime with a Pearl Earring", Tip = "In own Museum, Visitor Donation earnings increased by 5%", }, [9] = { Name = "Dave", Tip = "In own Museum, Display Coin earnings increased by 10%", }, [10] = { Name = "Hero Sword", Tip = "ATK, HP, and DEF increased by 3% during battles in the Museum", }, [11] = { Name = "Primal Floor Tile", Tip = "No additional effect", }, [12] = { Name = "Primal Wall", Tip = "No additional effect", }, [13] = { Name = "Primal Stand", Tip = "No additional effect", }, [14] = { Name = "Prey Statue", Tip = "No additional effect", }, } return en_decoratequery